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Sneak mode applies debuff to all enemies, opening them up for a one-hit backstab. During night or in dark places both detection angle and distances decrease dramatically (unless NPC is carrying a torch). “Moving makes you easier to detect, whilst wearing Viper hood and Raven’s armor makes it a bit harder for enemies to see you.
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Regarding the mod’s stealth mechanics, the modder had this to say.
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Those parameters change depending on time of day, location and weather condition. Visual detection range is based on field of view cone with up to 55 degrees to the sides (total FOV of 110) and 20 meters forward, measured from position and rotation of the head. Upon entering the new sneaking mode all enemies turn neutral (if initiated before combat).
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#WITCHER 3 1.22 BROKEN ACHIEVEMENTS MOD#
The new version of this mod that is currently under development will introduce stealth and sneaking mechanics. In case you weren’t aware of, the Devil’s Pit mod for The Witcher 3 introduces unused area of caverns located at the Devil’s Pit quarry along with numerous enhancements to the area and additional content that can be enjoyed within the base game. Modder ‘SkacikPL’, the man responsible for the first-person mod for The Witcher 3 as well as the Luminous Engine Graphics Configuration Tool for Final Fantasy XV, has informed us about the upcoming version of the Devil’s Pit mod for The Witcher 3. In W3EE everything is deliberate and you don't swing like idiot because you will run out very quickly out of stamina and won't be able to even swing sword, much less dodge attacks. vanilla Tw3 combat is basically hack and slash with 0 thinking. Imo the biggest change comes to weakest part of TW3, combat. mutagens now have completely different use like green giving you more toxicity cap. World in unscalled, meaning there are no levels and much like gothic what you see is how something is hard.ħ. added new weapons to use and non sword weapons now have use.Ħ. armors/weapons completely redone and most of weapons in game have more or less similar damage but you can create various builds.ĥ. leveling is completely redone (you no longer earn XP via quests but increase skills by using them like in morrowind)Ĥ. combat is also redone (everything cost stamina even normal swing like in DS games and combat is much more deliberate instead of mashing things).ģ. It is old overhaul mod but recently it was updated to 3.0 version (and then to 3.06) and it is huge difference from initial overhaul mod.Ģ. Please test anew subsequently”.OK i think this is by far best overhaul mod for TW3 (currently):